By the way, the producers name is John Davis. His other work includes Norbit and AVP: requiem. If anyone ever comes in contact with this individual, please do the whole world a favor and put a bullet in him. He's what's wrong with the movies.
For just one second I'm going to pretend that there's still at least some integrity in Hollywood. I know that the studios are making these films solely to make money, but I'm going to explain why they're terrible. The main problem with video game movies is that the people that are making them seem not to understand the differences between video games and film. The two mediums are completely different. What I'm saying should sound obvious, but honestly you'd be surprised how few people seem to understand it. Things that work well in a game won't necessarily work well in a film. Even if the film has a talented crew and the greatest script in the world, it's never going to be an accurate approximation of the video game on which it was based. It's sorta like trying to make a theatrical play based on a film. 9 times out of 10 it won't work because a play cannot capitalize on the aspects of film that are inherently cinematic. In a similar way a film cannot take advantage of the aspects of a video game that are inherently interactive. Even in the most extreme cases of cinematic games (Metal Gear Solid IV) the best moments are always when the cutscene ends and the player is able to take control. The fallout segment in Call of Duty 4 is a great example of this. Thats all I really care to say on that at the moment. My head's starting to hurt. Hopefully I've enlightened you in someway.

No comments:
Post a Comment